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PEEP and the Big Wide World “Where’s Quack?” (PEEP online game)
- closer
- far away
- hiding
- listen
- louder
- softer
- sound
MA Standards:
Speaking and Listening/SL.PK.MA.3: Ask and answer questions in order to seek help, get information, or clarify something that is not understood.
Head Start Outcomes:
Logic and Reasoning/Reasoning and Problem Solving: Classifies, compares, and contrasts objects, events, and experiences.
Science Knowledge/Scientific Skills and Method: Uses senses and tools, including technology, to gather information, investigate materials, and observe processes and relationships.
PreK Learning Guidelines:
English Language Arts/Language 4: Engage in play experiences that involve naming and sorting common words into various classifications using general and specific language.
"Where’s Quack?" #1 (PEEP game)
Skill Focus: Active Listening, Active Viewing
Model how to play the game PEEP and the Big Wide World “Where’s Quack?” As children play, ask questions such as,
- When you listen carefully to Quack’s voice, does he sound far away? How do you know?
- Do sounds that are far away sound louder or softer?
- Where does it sound like Quack is? Does he sound like he’s inside a can or a doghouse? Click on where you think he’s hiding.
After a few games ask, Do you think Quack’s voice sounds louder or softer when it is far away?